The Bigmediumsmall The Lost City Collection. Assets are incredibly realistic and easy to use and we are launching a big update for that collection very soon.
I’ve always wanted to try Unreal Engine for my ideas, maybe to do some short cinematics and fortunately UE5 early access was released. It was the turning point for me. I dived deep and I’m blown away by the creative freedom which the engine gives. Of course, there are things that don’t work well with UE5 yet like foliage, vertex paint, water, but Lumen and Nanite are phenomenal.
The entire scene was created only with Lost City Collection and Megascans rocks.
There are also two renders from Blender Cycles which I did for the launch promo.
Go and grab it at